LostArk[ロストアーク] Japan VPN and Account Guide

How to Play LostArk Japan server

 
Last Updated 2020-July-8th by ABC

Contact: AhnByungChan Twitch#8274

 

Contents

1. VPN Setup

2. JP Pmang Sign up

3. CBT Registeration

4. Extra Informations

 

1. VPN Setup

Major VPN as well known like ExitLag, NordVPN didn't work to access to JP Pmang Website.(based on post date)
These VPNs(Mudfish, Softether, Urban Shield, VPN gate) works

Even above VPNs not confirmed yet to try in-game.

 

2. JP Pmang Sign up

Japan account registration is not strict like Korea.

But, There is IP Tracking for preventing multiple account registration. ->youtu.be/RxAbrrxb1Wo?t=1549

There is Japanese Captcha for 5 letters. If you feel hard on it try Google translation writing function.

 

3. CBT Registration
CBT Registration itself is not hard once you successfully registered on pmang JP.

If you can't find out the way please check top above video.

CBT Application Period: June 25th~ July 8th 12:00
CBT Server Open: July 9th 17:00 ~ July 20th 12:00

CBT Testers: 30,000

Winner announcement July 7th(via separate email)

 

4. Extra Informations

Pre-register gifts

Pre-register gifts
1. 10 feathers

2. Mari card

3. Special in-game title

* for pmang account pre-registration - mococo avatar set

Help from @Darth in Discord thx.

 

LostArk JP Server Charateristic Showcase Live June 30th about 8pm
https://www.youtube.com/watch?v=PvlKXNlb5tA&feature=youtu.be


CBT Contents available

CBT Contents


 

Posted by ahnbyungchan

Lost Ark Scouter Guide

Last Updated 2020-June-25 by ABC

Contact: AhnByungChan Twitch#8274


Contents 

1. Characteristic 

2. Skills with Tripods
3. Engrave, Stats

4. Build

PvE-Raid(~T2, T3~)

PvE-Labyrinth

PvE-Reverse Ruin

PvP-(Solo, 3v3)

5. Gearing and Polishing
6. Gossip and Extra Information


1. Characteristic

Scouter Class is considered as  'Evolutionary Completion' with high technology that is called ' Hyper-Sync'

Official Trailor for Scouter

https://www.youtube.com/watch?v=Mjuep9A6TA8

The main weapon is Sub-machinegun.

Some Skills cooperate with remote drone.


* Identity Detail

Name: Hyper-Sync

When Hyper-Sync state is on, Scouter wears a drone jumpsuit. image

It gives shield for scouter self and buff to ally.

Also, It gives new 6 skills that Scouter can use only during the Hyper-Sync mode.


More details will be updates later

https://lostark.game.onstove.com/News/GMNote/Views/1205?page=1&searchtype=0&searchtext=

2. Skills with Tripods

3. Engrave and Stats

4. Build

5. Gearing and Polishing
6. Gossip and Extra Information

Same Issue like Demonic will be explained with soon #add
Future PvP OP Class 

Posted by ahnbyungchan



Lost Ark Blade Guide

Last Updated 2020-June-10 by ABC

Contact: AhnByungChan Twitch#8274


Contents 

1. Characteristic 

2. Skills with Tripods
3. Engrave, Stats

4. Build

PvE-Raid(~T2, T3~)

PvE-Laybrinth

PvE-Reverse Ruin

PvP-(Solo, 3v3)

5. Gearing and Polishing


1. Characteristic

Official Trailor for Blade
https://www.youtube.com/watch?v=AnAMIuh6wqo

Blade has backattack synergy skills that gives benefits to party ally. But also her DPS is above than average classes.

Even when the battle is going longer total amounts of stacked impairments from blade is really high due to her identity reduce her skills cooldown.

Exact statistic and how they are welcomed in party I will talk at 6. Conclusion part with detail information.

Blade not use demon power inside but use two short sword and one Long sword.


Identity Detail

It is called as Blade Arts

-Blade Arts is buff skill that she can activate then for 10 seconds~ 30 seconds.

-Blade Arts Effect.

-Movespeed 10%+ 

-Attack Speed 10,15,20%+

-DMG 10,20,30%+

-Self Mana Recover 15,25,45%

-Current Skill Cooldown Reduce 10,30,50%

(Except, dash, ultimate, wake up cooldown)

If identity skill button(Z) used once more then Consume all Blade Arts bubbles but can be used burst damage skill named as 

Blade Burst. But Your buff from Blade Arts will be gone too.

Blade Burst and Blade arts Buff actually affected by amounts of bubble you have.


2. Skills with Tripods

Video contains all skills tripods, ultimates try as simple without voice explanation.

(Recommend to set 1.5x play speed it was based streaming base so quite slow)


Blade Skills will be updated as like ->Demonic Parts2 https://infolao.tistory.com/314
#Pictures and Infor Update

This would be simple explanation for necessary points you should know. Check 4. Build part please



## skill explanations still on Progress due to the deadline time let me work on a bit later to finish build and blade guide.


3. Engrave and Stats
For Engrave Explanation Check Yaen's Post Blade Recommended Engraving

You can check how to acquire, what is effect etc.


Stats would be pretty different for each content.

  • PvE-Raid Critical, Agility with Remnant Aura (for more Synergy with Remnant Aura Some people usually mix Speciality Stats)
    There were lots of discussion in KR for Blade like Remnant vs SuperCharge
    So let me clear for it, SuperCharge would make feel great for Blade user with Critical Agility Base stats. since it is fast.
    But, General and All variation Engrave if you are looking for? Remnant Engrave
  • PvE-Cube, Labyrinth, Multiple Enemies - same as above
  • PvP-Solo,3vs3 Agility Subdue
Other Classes Stats? Page 23 https://docs.google.com/presentation/d/10g_ieGTOcJF_hsNgp9USx9XfQwNv9zi0R-TePjGTDAw/edit?usp=sharing

4. Build
Please Check Link Comment

  • PvE-Raid(~T2, T3~)

PvP Example of Demonic I will work on Some Short Duration Videos!
#Repleace Video


5. Gearing and Polishing

https://lostarktree.ru/equipments-yorn

Google Translate - Sharpening Bonuses - Demonic Page

Posted by ahnbyungchan



Lost Ark Demonic Guide

Last Updated 2020-June-30 by ABC

Contact: AhnByungChan Twitch#8274


Contents 

1. Characteristic 

2. Skills with Tripods
3. Engrave, Stats

4. Build

PvE-Raid(~T2, T3~)

PvE-Laybrinth

PvE-Reverse Ruin

PvP-(Solo, 3v3)

5. Gearing and Polishing

6. Conclusion


1. Characteristic

So, Demonic actively use chaos energy(demon power) 

Official Trailor Demon Form
https://youtu.be/XzLU1phP7WY?t=17

Demonic is pretty focused into offense so that considered as Pure Dealer position in the Lostark

Exact Statistic and how they are welcomed in party I will talk at 6. Conclusion part with detail information.

Demonic use Chainblade as her weapon. and Identity is Demon form that allows demonic to use new skills


Identity Detail

-After fill full of gauge can be released the power to become demon.

-On hit, acquire certain encroachment gauge

-Encroachment Skills give more gauge 

-During Demon form, get immune to stagger 

-During Demon form, available to use demon skills 

-During Demon form, get Max and Current HP 20% more, move speed 20% also

-For certain time stop to get more encroachment gauge, then you will lose the gauge

-When Demon form is gone, there are 30 seconds cooldown to use demon form


2. Skills with Tripods

Video contains all skills tripods, ultimates try as simple without voice explanation.

(Recommend to set 1.5x play speed it was based streaming base so quite slow)


Only Popular used skills and tripods will be explained below

This would be simple explanation for necessary points you should know. Check 4. Build part please


CD: 8 seconds
DPS: High

CC: 2seconds - Electric

Animation: Fast

Superarmor: N/A
Contents: PvP,PvE
Slasher mainly used for PvE Raid, PvP both side depends on tripod.(DPS or CC)

Since cool down is really decent cause of that DPS also high and animation is also fast.

Variation in PvP also very wonderful to use.

 




CD: 10 seconds
DPS: Low

CC: Stagger-Strong

Animation: Fast

Superarmor: Immune to Stagger
Contents: PvP,PvE
Demonic Slash is used for PvE Raid, PvP both side depends on tripod.

But, Mainly it used for PvP for high mobility with last tripod(3-1) allows demonic dash twice.




CD: 16 seconds
DPS: Low

CC: Spinning Attack(Stagger-Strong), Airborne to already airborne Enemy, Knockdown(3-1, Finish Dive tripod)

Animation: Normal

Super armor: Knockdown immune
Contents: PvP
Spinning Dive used for PvP-Solo after several nerf patch This skill is only one knockdown immune skill for Demonic.

In PvE, PvP-3vs3 it is not preferred. but, solo fight since arena is small usually brought.


 




CD: 18 seconds (PvP Arena Modification - 24 Seconds)
DPS: High

CC: Stagger-Weak

Animation: Fast

Superarmor: N/A
Contents: PvE

Cruel Cutter is used for PvE and PvP both side before, but after several nerf lesser than 20%(in my opinion) demonic use this in PvP

So, Mainly use in PvE Raid, PvE-Multiple Monster contents also acceptable.

(Weapon polishing effect, Critical Stats 1400+ second tripod(2-1) = you can make 100% critical rate)





CD: 18 seconds
DPS: High

CC: Stagger-Strong(Stab), Airborne with second tripod(2-2) 

Animation: Fast

Superarmor: N/A
Contents: PvE, PvP

Thrust Impact is a popular skill for PvP, PvE every situation. High DPS, Fast Animation, and compatible with T3 Polishing options.

For PvP part, it can be used as combo for any kinds of airborne skill since it is fast.


CD: 12 seconds 
DPS: Normal

CC: Stagger-Strong

Animation: Fast

Superarmor: N/A
Contents: PvP

Grind Chain is a popular skill for PvP part, I never saw someone use this in PvE.

Its animation is really fast but also it can cause stagger(even it's strong stagger) to 10m enemy. 

It can be used to cancel enemy skills(that main dealing skill but doesn't have any stagger immune).

or it can be used for combo such like stagger by grind chain and then Demon Grab(pulling), Sharpen Cut(Dash+Stagger).



CD: 16 seconds 
DPS: High

CC: Stagger-Strong

Animation: Fast

Superarmor: N/A

Contents: PvE

Demolition is used PvE mainly cooldown is low, even impairment also pretty high as Medium-High.

There are several discussion for which tripod like 2-2 or 2-3 but it is depends on play style.

DPS would be high at PvE but not good at PvP(Beware it)
(Weapon polishing effect, Critical Stats 1400+ last tripod(3-1) = you can make 100% critical rate)

Almost 1 year ago Demonic solo PvP lots of people used Demolition for Suddenly cause Airborne to opponent.

But, Recently No one use it. After Equalization Gear + 40% Damage reduce patch, Giving 48 skills points for just airborne 

is low efficiency because of low DPS.

 


(couldn't find 2-3 tripod because it allow skip several attack motions but instantly use airborne for PvP)



CD: 18 seconds 
DPS: High

CC: Stagger-Strong

Animation: Fast

Superarmor: Stagger Immune

Contents: PvE, PvP

Sharpen Cut is very popular skill for PvE, PvP both.

It is used for PvE with High DPS you can expect. 

But, in PvP you can't expect high DPS but you can use it as utility as combo.

8m instantly you can dash+cause stagger to opponent.

But, there is problem of this skill, LostArk does not provide motion-delay as information.

Until end of spinning motion, you can't cancel with your dash skill.

This means at high tier rank you can be countered by opponent if your stagger fails. 

 




CD: 12 seconds 
DPS: High

CC: Stagger-Strong(First hit), Airborne(Second hit)

Animation: Normal

Superarmor: Stagger Immune

Contents: PvE, PvP

Genoside is popular skill in PvP. 1 year ago it doesn't have stagger immune but after stagger immune patch.

All of Demonic PvP user accept this skill.

DPS High, Cooldown low, Airborne though problem is animation is not that fast.

Genoside in PvE is not much popular because of meta it will be explained at part 3 engrave.





라이징 클로.png

CD: 12 seconds 
DPS: Low

CC: Airborne

Animation: Fast

Superarmor: Stagger Immune(First Tripod)

Contents: PvP

Rising claw is popular skill in PvP. 

All of Demonic PvP user accept this skill.

Because Hit Referee is really good -> Example Video Check 1:47 for ppl who don't have time.

Basically easy to counter all approaching skills from opponents.





CD: 24 seconds 
DPS: High

CC: Lightning(Second Tripod)

Animation: Fast

Superarmor: None

Contents: PvP,PvE

Demon Vision is popular skill in PvP also PvE.

For PvP part, this skill is only Common CC skill of Demonic. 

Usually going to be maxed but chosen as  less DPS but Fast Aniamtion(Tripod 1-1-1)

PvE(Tripod 2-2-2) 2 times longer animation with higher DPS.




CD: 24 seconds 
DPS: High

CC: Lightning(Second Tripod)

Animation: Fast

Superarmor: None

Contents: PvP,PvE



## skill explanations still on Progress due to the deadline time let me work on a bit later to finish build and blade guide.


3. Engrave and Stats
For Engrave Explanation Check Yaen's Post Demonic Recommended Engraving

You can check how to acquire, what is effect etc.


Stats would be pretty different for each content.

  • PvE-Raid Critical, Agility with Perfect Control Engrave.
  • PvE-Cube, Labyrinth, Multiple Enemies, Speciality, Agility with Unstoppable Urge Engrave.
  • PvP-Solo,3vs3 Agility Subdue
* I saw several demonic used specialty stats based for PvP and DPS was brilliant but it was not much stable.
since demon form in PvP has lots of problems like doesn't have knockdown resist and all of skills needed to be approach enemy
also it can be easily countered at high tier PvP.

Other Classes Stats? Page 23 https://docs.google.com/presentation/d/10g_ieGTOcJF_hsNgp9USx9XfQwNv9zi0R-TePjGTDAw/edit?usp=sharing

4. Build
Please Check Link Comment

  • PvE-Raid(~T2, T3~)

PvP Example of Demonic 

I will work on Some Short Duration Videos!
#Repleace Video




5. Gearing and Polishing

https://lostarktree.ru/equipments-yorn

Google Translate - Sharpening Bonuses - Demonic Page


Posted by ahnbyungchan

Yorn Adventure Book Guide

Credit: Nukey#6505

 

Map names are specific to Russia server english patch

 

Food | Viewpoints | Monsters | Another Story | Hidden Story

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Posted by ahnbyungchan

Hi, Its ABC


I talked with Yaen and decide to update more LostArk contents on this blog.


Im checking which informations and guides should be updated.

It could be updating more Islands, outdated skillpoints acquisition source, graphic optimization, even some small tricks in game.

My thought for Top Priority is 

1. T3 Leveling + Gold Farming(related with leveling)

2. Skills points update

3. More Islands(Long-term)

4. Mystic Raid(June 1th)

5. Blade and Demonic Overview(June 1th)


During the Stream I got suggestions down below.

https://docs.google.com/document/d/1LPuYUS00tBsKLRUhn73HaJmf2isQ3syV6xv8cXMQMpo/edit?usp=sharing

If you have any suggestions, feel free to add some more above link or via discord



Posted by ahnbyungchan

Class HP & Armor Coefficient


* Googlesheet with filter arrange ENG & RU ver:

https://docs.google.com/spreadsheets/d/10NC1mgY8HQKmaU_IryqGfPM7dJUwaJPfw2G2kPGOFs8/edit?usp=sharing


* Suggestions for this list: https://discord.gg/NepZwTZ


Posted by ahnbyungchan

[Lostark Guide] Class Synergy List

Made by ABC
*Total Classes 18

* LM-Lancemaster
BM-Battlemaster
DH-Devilhunter
SM-Soulmaster

*Short time = 6~8 seconds duration
Mid Time = 12+ seconds duration 
All time = Always On

Season 2

 Critical resist reduce

(to monster)

 Critical rate increase

(to player)

 Impairment Increase

(to player)

 Back&Headattack DMG Increase

(to monster)

 Provoke

(to monster)

 LM - short time 18%

 BM - short time 18%

DH - all time 10%

Arcana - all time 10%

Infighter - short time 20%

Blaster - short time 20%

Destroyer - short time 20%

Warlord - mid time 12% * CD 30sec/Duration 12sec

Blade - all time 12%

Warlord

Summoner

 DMG receive Increase

(to monster)

 DMG dealt Increase

(to monster by stigma)

 DMG dealt Increase

(to player)

 ATK Increase

(to player)

 Armor reduce

(to monster)

Berserker - short time 12%

Demonic - short time  12%

Hawkeye - all time 6%

Infighter - all time 6%

Scouter - all time 6%

Bard all time 10%

Holyknight all time 10%

Identity

Bard short time 5~15%

(1~3 bubble)

Holyknight mid time10%


 Bard short time 

15%+6%(Based on Bard ATK)

Holyknight short time 

15%+6%(Based on Holyknight ATK)

Warlord - all time 12%

Blaster - all time 12%

Summoner - short time 24%

Destroyer - short time 24%

 Mana Recovery

(to player)

 Purification

(to player)

 Shield

(to player)

Critical damage

(to monster)

 2020.October 12th

Updated for Season 2 + Scouter, Reaper added 

 Summoner

Bard

Holyknight

 Warlord

Holyknight

SM

Summoner

 Warlord

Bard

Holyknight

Blaster

 Reaper - all time 20%



Season 1 

Critical resist reduce

(to monster)

Critical rate increase

(to player)

Impairment Increase

(to player)

Backattack DMG increase

(to monster)

Provoke

(to monster)

LM - short time 40%

BM - short time 40%

DH - all time 20% 

Arcana - all time 20%

Infighter - short time20%

Blaster - short time20%

Destroyer - short time20%

Warlord - short time20%

Blade - all time 20%

(It also increase Impairment/DMG/Critrate)


Warlord

Summoner

DMG receive Increase

(to monster)

DMG dealt Increase

(stigma)

DMG dealt Increase

(to player)

ATK Increase

(to player)

Armor reduce

(to monster)

Berserker - short time 30%

Demonic - short time  30%

Hawkeye - all time 18%

Infighter - all time 18%


Bard 15%

Holyknight 15%

Bard 15~25%

Holy Knight short time 20%(can be increased more up to spec stats)

Bard - short time 40%

Holyknight - short time 40%

SM - all time 20%

Warlord - all time 30%

Blaster - all time 30%

Summoner - short time 60%

(=DMG 20%)

Destroyer - short time 60%

Mana Recovery

Purification

Battlestats Increase

(Strength,Dex,Intelligence)

Shield

2020.05.12 ver

made by ABC

source from inven

Summoner

Bard

Holyknight

Warlord

Holyknight

SM

Summoner


Holyknight - shortime 10%

Warlord

Bard

Holyknight

Blaster








Posted by ahnbyungchan

Site Update and Future Content

  • If you haven't figured it out by now, I quit a long time ago around last June.

  • Therefore no information on Yorn exists on this site.

  • No Yorn information will be added either. 

  • But there are plenty of other sites with information.

  • The only edits that will take place is if someone points out errors to me.

  • HF GL. :) I'll play Japan/U.S. but most likely casually though.


For Yorn adventure book, visit: 


Posted by Yaen

The follow guide will answer some but not all questions about impairment. The following questions are:

  • Does impairment depend on damage or just the level the skill says it is?
  • Do back attacks increase the impairment effect?
  • How is impairment scaled on their levels?
  • How does impairment work with skills with multiple ticks?
1. How Impairment Relates to Damage (It Doesn't) and Impairment Level
  • So let's take a look at this DH rifle skill. In the ENG patch its called Great Disaster. In LATree it's Catastrophe.
  • As you can see, its default impairment level is II (2) without tripods.
  • The following videos show the comparison of a DH using the rifle skill.
  • In the 1st video, the DH is using a trash weapon and has a DEX of 638. The skill is rank 1.
  • In the 2nd video, the DH has all his armor on and has a DEX of 2108. The skill is rank 10.
  • The difference in HP values for the bosses is because the boss scales to the ilvl of the player.
  • If you couldn't quite clearly catch it, here are snapshots of the impairment bar.

  • Conclusion: Damage is not related to impairment, clearly shown with the difference in ilvls.
2. Do Back Attacks Increase Impairment Effect?
  • The DH skill being used for this is called Omen of Apocalypse, a shotgun skill with two ticks, Impairment I (1).
  • The 1st video shows the skill being used normally with no back attack.
  • The 2nd video shows the skill used as a back attack.
  • If you couldn't quite clearly catch it, here are snapshots of the impairment bar.
  • In the 1st image you see that the impairment bar is just in between the r and the a.
  • With the back attack, the impairment bar is now just above the e.

  • Conclusion: Impairment is increased when back attacking with impairment skills that allow it.
3. How is Impairment Scaled?
  • The same DH rifle skill also has a tripod which increases the impairment effect from II to III (2 to 3).
  • So let's compare how each impairment level compares.
  • This video shows the impairment effect with the relevant tripod slotted.
  • If you couldn't quite catch it, here are the comparison images of Impairment 2 vs Impairment 3.

  • Impairment 3 has 1.5x the effect of Impairment 2, so 3x the effect of Impairment 1.
  • In other words, 3 is 1*3, 2 is 1*2. :)
  • Conclusion: Simply stated, impairment is scaled linearly. 
4. How Impairment Behaves When Skills Deal Damage in Ticks
  • This is a grey area and I'm not exactly too sure about it, but here is the (short and simple) research.
  • The DH rifle skill used above also has a tripod which doubles the grenades fired.

  • So let's compare how this makes the skill behave.
  • If you couldn't quite catch it, here are the comparison images of single hit vs double hit (Impairment III).

  • Pretty simple to see. With the double hit tripod, each hit has an impairment effect of 3.
  • The matter is not settled yet though. Let's take a look at a bard's stigma ability.
  • Both Great Disaster and Stigma are Impairment II (2) skills, but Stigma deals its damage in multiple ticks.
  • To summarize, stigma dealt the same impairment effect even though all ticks of damage hit the boss.
  • Though, each tick's impairment effect was added to the total final impairment effect.
  • So if you miss a tick of damage, you won't reach the full impairment effect.
  • You might be thinking that we can come to a general conclusion now, but we can't.
  • The conclusion being that if the skill originally deals damage in ticks, the impairment effect is spread out.
  • And if it's made to do one more tick through tripods, each tick applies the full impairment effect.
Inconsistency
  • To refute my conclusion above, I use two videos comparing 2 BM skills. 
  • Since I have never played BM before, I am only going off the skill descriptions.
  • The two BM skills I am comparing are Phoenix Dive vs Dragon's Ascent without tripods.
  • Phoenix Dive is Impairment I (1), while Dragon's Ascent is Impairment IV (4).
  • Both skills deal damage in ticks, so one would assume the impairment effect of DA is 4x greater.
  • Also the reason why the BM skills seem to have a greater effect is because the boss is different.
  • If you couldn't quite clearly catch it, here are snapshots of the impairment bar.
  • The bottom image is of Dragon's Ascent, which deals damage in ticks and has a total impairment of IV (4)
  • The top image is of Phoenix Dive, which says it has an impairment of I (1).
  • Phoenix Dive says the damage is dealt in two ticks, and so total impairment level reached would be I (1).
  • This is not the case though as you can see in the video.
  • Dragon's Ascent should be 4x the impairment, but as shown has only 2x the impairment effect.
  • So even without tripods, each tick of Phoenix Dive applies an impairment effect of I (1).
  • Conclusion: Skills need more clarity and consistency.
Another Example
  • Let's take the Bard skill Holy Sound. It has Impairment II (2). It's been a while, so feel free to correct me.
  • The 2nd tier tripod for the skill increases duration by 1.5s, meaning more ticks of damage are fired.
  • Since each tick adds to the final impairment effect, adding more ticks means more total impairment.
  • So increasing the duration here of the skill, makes the impairment higher than what it states.
  • The 3rd tier tripod for the skill reduces duration by 50%. 
  • But this just means that the same amount of ticks are fired in a shorter duration.
  • The increased impairment effect you got from the 2nd tier upgrade did not disappear.
  • Conclusion: Skills need more clarity and consistency.


Posted by Yaen

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