2019. 3. 11. 06:31 Unsorted/Guardian Raids Unsorted
Guardian Raid T2-2: Nakrasena
Guardian Raid T2-2: Nakrasena
Clips from:
https://www.youtube.com/watch?v=OqluK1IQAx8
https://www.youtube.com/watch?v=jtTwO5gtBM8
Recommended Team Setup
Bard
Impairment
Recommended Items
Grey Shuriken
Optional Items
Corrosion Bomb + Blue Shuriken
Optional Runes
Lightning Resist
General Battle Mechanics
There is a slight learning curve to this fight as it can be a bit hectic for new players.
To make this fight easier, people generally try cutting the tail off during the fight.
You can only cut the tail when you impair the boss as referenced below in the video.
It takes 16 cutting levels to cut the bosses tail. Grey shurikens have 2 cutting power.
Blue shurikens have 3 cutting power. Corrosion bomb adds 1 power to all applied effects.
So the 1st option is to use 8 grey shurikens over 2 knocks
The 2nd option is to use 1 corrosion bomb and 4 blue shurikens to just cut the tail in 1 knock.
Various skills from classes like Berserker and Battlemaster have cut in their skills.
When you first encounter the boss, it will not be able to use any of its lightning attacks.
It will first charge itself up as shown below 1 time and then a 2nd time ~45 seconds later.
After charging up, some of its attacks gets upgraded and they have additional properties.
There are only 2 charge phases and the 2nd phase allows it to use more attacks.
Moveset
Claw Swipe (Enhanceable)
Slams its claws down in quick succession before swiping forward.
Attack will deal more damage when it goes through charging phase.
Side Swipe (Enhanceable)
Raises its claw upwards before swiping to the side.
Attack will deal more damage when it goes through charging phase.
Crush Claw (Enhanceable)
Arches backward before bringing down his claws in the front.
Attack will deal more damage when it goes through charging phase.
Breath
Arches backward before doing a double spit attack. The attack slows.
Double Jump (Enhanceable)
Raises its claws upward before jumping up. The boss can do this twice in a row. It may also only do it once.
When used after its charging phase, it will paralyze players if you get near its landing location.
Single Jump (Enhanceable)
Raises its claws upward before jumping up once. The damage is dealt on landing location.
When used after its charging phase, it will paralyze players if you get near its landing location.
Tail Swipe (Enhanceable) (Unavailable When Tail is Cut)
While it may look like its attack range is huge, the tail doesn't cover the front side.
You can dodge the attack by running away or moving to its side like below.
Spawn Scorpions
A golden glow will appear in the middle of its body.
A short duration later, mini scorpions will spawn.
Backstep (Unavailable When Tail is Cut)
Staggers players when it backpedals.
Charge (Unavailable When Tail is Cut)
Knocks back players when hit. Deals damage at landing location.
Burrow (Unavailable When Tail is Cut)
This attack takes some time to get used to. The boss will burrow and target one player.
There's a window in which the boss will reappear that you have to dodge to avoid the attack.
Bongos (Unavailable When Tail is Cut)
The boss will slam the ground in rapid succession mimicing the sound of bongos.
The boss will then ground its tail and mini AoE's appear. It is best to just run away from the boss.
Laser (Unavailable When Tail is Cut)
This attack is telegraphed by its tail charging up and turning its head to the aggroed player.
Then it will shoot its laser twice and paralyze anyone hit.
You can avoid this attack by just running from side to side. No space required.
Make sure to avoid running into your teammates.
If someone does get hit, they get picked up. You must impair the boss for the person to be freed.
If you don't impair in time, the person will most likely die.
Lightning Strike (Unavailable When Tail is Cut)
Uses the same animation when it's charging up through its charging phase.
AoE will target one player. Make sure not to run into your teammates.
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