2020. 9. 21. 04:55 Unsorted/Guardian Raids Unsorted
Spirit of the Necromancer Abyss Dungeon Guide
Tier 1 Abyss Dungeons are fairly easy and the mechanics are simple.
The 1st boss in this abyss dungeon is Garum, and the 2nd is Sigmund.
This guide will focus on the mechanics of each boss first, since most readers only watch mechanics anyway.
The patterns and telegraphs of each boss will come after.
Garum Mechanic
Gaze of Death
On consistent intervals, an AoE from Garum will spread outwards. This AoE applies death stacks, appearing both on your debuff bar and displayed as number of orbs above your head.
Gaining 5 death stacks will kill you.
Every time Garum does this AoE, he spawns a golden orb that a player can pick up to remove all debuff stacks.
So the order in which players pick up the orb is by party order, making sure that no party member ever goes above 4 stacks.
Example: 1st Gaze -> Player 1, 2nd Gaze -> P2, 3rd -> P3, 4th -> P4, 5th -> P1, etc.
Sigmund Mechanic
Revive
When Sigmund gets to lethal health, he will become invincible and flash a gray or red AoE outwards.
He will then spawn 2 orbs at 12 o'clock, 2 at 3 o'clock, 2 at 6 o'clock, and 2 at 9 o'clock. 1 orb will be red, the other will be gray. Each party member will be assigned a clock position.
You must take the orb whose color matches the color that was flashed.
Taking 4 of the correct orbs makes the boss go back to 11 health bars. The process then repeats.
A total of 8 correct orbs taken will kill the boss.
Below are examples of the gray and red flashes.
Impair
Impair or die.
Garum Patterns
Swipe AoE
Swipe, AoE at swipe location, then outer AoE.
Tail Swipe
Swipes tail, then an AoE appears after.
3Cone
The cones are random and will appear on either side. Three in a row.
Donut
3Slash
Charge Swipe
Sigmund Patterns
TP AoE
Teleports away, usually out of screen, then charges a very slow AoE.
Backstep into AoE
Some Arm Thing IDK
Can do it after backstep or TP. Arms pointing towards aggroed target. AoE then spawns on target.
Meteor
Can do it after backstep or TP. Slams in front of himself, 4 meteors fall down. 8 mini fireballs spread out from 1 meteor location.
Charge into AoE
X Orbs
8 Orb (After 4 orbs are collected during mechanic)
Does 8 orbs on 2nd pattern.
Rain
He kind of does this arm where like he's mixing something in a drink. Then some things go up, then after a short duration, come back down as AoEs.
Cone
Slam
Can do it after TP or Backstep. Arm goes up and spins, then brings it down.
Spin
Persistent Aoe
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