This guide focuses on part 2 of this dungeon, focusing on the 2 Phases of Abrelshuld.
Abrelshuld Phase 1 Mechanic
Abrelshuld does this mechanic around 15 health bars and around 8 health bars.
After around 20 seconds, a target will appear around 1 person. After 4 seconds of the target appearing a meteor will fall down on the player's location.
Because of the rolling shit that occurs when the boss does this mechanic, it's easy to get knocked all the way to the end, failing the mechanic.
To ensure that you get the meteor off, make sure to use super armor skills, including your ult to avoid getting knocked away.
Abrelshuld Phase 2 Mechanic
Impair mechanic happens at 34 health bars and 26 health bars.
Something PUGs Will Fail (Including Me, I Suck)
This mechanic happens at 16 health bars.
One person receives a 10 second debuff. 3 players receive a buff with a light in front of them.
All 3 players must line up the shot with the debuffed person. Easiest way is to have the debuffed guy stand still. The buffed players should reset by running a short distance away, then click towards the direction of the debuffed player, bit by bit. Don't click on the player themselves.
After the 10 seconds are over, the buffed players fire a shot and no one is rooted. This allows you to dodge the incoming meteor.
To cheese, have a bard ult just before you get rooted. Alternatively, the players can run to the opposite side of the map and let the debuffed player die.
A similar mechanic happens at 8 health bars. This mechanic is much harder to line up for newer players.
Instead of the light being directly in front of the player, the light appears in a random direction to the 3 players.
The random directions are 12'o clock, 3'o clock, 6, and 9. Each player has a different direction.
Most players just choose to cheese this part. They let the one guy die to the meteor, while the other 3 run to the other side of the map like in the below video. I just didn't realize until after the run was over.
This focuses on the first boss in this dungeon, which I'm just going to call Queen.
Queen Mechanic
At 8 health bars and 5 health bars, the queen will TP to the middle. Mirrors will spawn and a wave will spawn.
To survive the wave, you must choose the correct mirror. A colored mirror will connect to the same colored mirror. For example, a gold colored mirror will connect to a gold colored mirror.
The only trap mirror is the purple colored one. A purple mirror will lead to the boss. This is shown in the video.
Queen Patterns
Pizza
A cone will appear outwards with a safe area in the back of the boss.
Two rotating orbs will rotate clockwise or counterclockwise at the same time.
The safe area will go with the rotation of the rotating orbs.
In the below video, you see that both orbs rotate clockwise.
Dash Dash Dash Double Cone
Backstep Double Cone
Low Health Mechanic | Wave
3 Forward Orbs, Then Back
Low Health Mechanic | Red Orbs
A player receives a debuff on him for 5 seconds. In this video, it appears on the blaster.
After the debuff wears off, 8 orbs appear on the player and spread outwards.