'전체 글'에 해당되는 글 297건

  1. 2020.12.02 Corridor of the Twisted Lord Abyss Dungeon Guide
  2. 2020.10.12 Mystic Abyss Raid Phase 3 Guide
  3. 2020.10.12 Mystic Abyss Raid Phase 2 Guide
Corridor of the Twisted Lord 
  • This guide will focus on the mechanics of each boss first, since most readers only watch mechanics anyway.

  • The patterns and telegraphs of each boss will come after.

Bishop and Rook Mechanic

  • Both the bishop and the rook should be killed at nearly the same time. Once one of them dies, the other will enrage. 

  • At around 8 health bars or so, a target will appear on a party member.
  • The rook will move to one side. You must move near the bishop on the opposite side.
  • The rook will fire a projectile and this projectile must hit the bishop or the party will wipe. 
  • At around 5 health bars, the mechanic happens again but differs slightly.
  • 8 rook columns spawn that you must break to clear the way for the projectile.

Monghwan Mechanic

Eat

  • This mechanic happens at 15 health bars and 5 health bars.
  • Monghwan will TP to the middle. Players should go to 4 positions, north, east, south, west.
  • 4 swords will spawn directly from Monghwan in the center. Each will follow a player.
  • Only 1 player should take it at a time. After the 1st player takes the sword, everyone will gain a sword of illusion debuff. This wears off after 1 second. The 2nd player ONLY eats the 2nd sword AFTER THE DEBUFF WEARS OFF. If you eat the sword while you still have the debuff, you die.
  • At the same time, you must also impair the boss in the middle. If you're not fast enough, party wipes.
  • Run clockwise or counterclockwise, it doesn't matter, just coordinate which direction with your group.

Impair

  • Alternating cone AoEs.

Monghwan Patterns

Hii-yah Hii-yah Cone
Teleport Jump Jump Jump Cone

Some Ninja Shuriken Shit

Some True Ninja Shit
Rain

Bishop Patterns

Alternating X

Laser

  • Low health mechanic.
  • Up, down, left, right, southwest, northeast, northwest, southeast.

Some Random Orb Shit

Line
Four Orbs
Diamond

Bishop Patterns

Slam
Knock Back
Charge


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Mystic Abyss Raid Phase 3 

Clip Source: https://www.youtube.com/watch?v=c96bU6_xM3w

Picture Source: http://lostark.inven.co.kr/dataninfo/guide/?idx=229759


Optional Items

Fire Bomb | Whirlwind Bomb

 

Mystic Phase 3 Mechanics

  • During phase 3, there is a purple fog that spawns in the middle. If you stand outside of the purple fog for more than 10 seconds, you will die.

  • Statues will also spawn near the edges of the map. They deal chip damage and can be annoying. Unless you are confident in your dodging abilities or your gear is strong enough, consider killing them.

  • Freeze mechanic that is similar to Phase 1 freeze. This one though is hit based, not damaged based, so use fire bombs or multi hit skills.

  • Make sure to run away after you break everyone out as it will do an AoE.

  • When the boss gets to low health, the boss will TP to the middle and do an impairment mechanic.

  • It will always be in the same position in the middle no matter what.

  • In addition, mirror images of dragons will first spawn at the top left and bottom right locations.

  • After they spin and finish their attack rotation, they disappear and 2 more will spawn at the bottom left and top right locations.

  • So the safe spots during this impairment mechanic is at first, the bottom left, then move up a little bit to avoid the bottom left mirror image.

  • Failing to impair the boss during this stage results in raid wipe.

Patterns
  • For the most part, the boss inherits most of its Phase 1 attacks. Blue Phase variants of Phase 1 attacks will be used from the start of the fight, rather than the normal attacks. Because of this, I will not be duplicating patterns on this Phase 3 guide. Just refer to the Phase 1 guide.
Bombardment
  • 2 or 3 times during the raid, the boss will do an aerial bombardment.

  • The boss flies by and bombards players 9x. Then it chooses a target and lands at the players location. The boss does damage at the landing location.

Fog
  • Slams with paw. Purple fog appears around player. Behaves the same way as during Phase 1.

  • In addition, 3 small rain AoE fall down as well.

Geyser

  • Roars, flaps its wings, then geysers appear and go diagonally outwards.

Ice

  • Stomps down, icicle AoE goes forward 4 rows from the boss.


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Mystic Abyss Raid Phase 2 

Clip Source:

https://www.youtube.com/watch?v=GHD6cOO4PRo

https://www.youtube.com/watch?v=O4c2w5Ku55M

Optional Items

Whirlwind Bomb

Mystic Phase 2 Mechanics

  • Players will split into teams of 2 to take down 2 bosses.

  • The fire boss (top area) will have more health than the ice boss so it's recommended to lean towards having more DPS in that team.

  • The ice boss (bottom area) will have impairment mechanics so it's recommended to lean towards having more impairment classes on that team.

  • Both bosses must be killed within 10 seconds of each other so communication within the team is priority. If 10 seconds passes, the bosses regain health and you must attempt the same mechanic all over again.

Cooperative Mechanics
  • The ice golem will periodically do its impairment mechanic. It pushes players away and an icicle wall spawns around him. You must impair the boss during this time.

  • If you fail the impairment, a flame platform will spawn for the team fighting the fire golem.

  • The AoE lasts for a long time, but will never lower your health below 1.

  • If this happens, just focus on avoiding attacks and use pots after the flame AoE is over.

  • The fire golem team likewise must also do their own mechanic. The boss will periodically jump. You must make sure the boss lands near the flame circle in the middle of the platform.

  • The safe spots for the jump is right outside the landing location.

  • If done successfully, circles spawn for the ice golem team. These circles remove the debuff stacks that the ice golem team accumulates.

  • If the player acquires too many stacks (I think its 4), you get frozen and the boss will try to clap you.
  • The infighter in this video is outside of the clap hitbox.


Ice Golem Patterns

Clone

  • Summons clone, teleports somewhere else. Clone will explode after a while, dealing damage around it.

  • Also does this when someone is frozen.

Back Cone

  • Telegraphed by putting down boths arms inwards right under its icicle crotch. Cone AoE backwards.

Front Cone

  • Different from back cone telegraph as both arms are put down further apart to its sides. Cone AoE forward.

Explode

  • I don't know what the fuck the telegraph is for this shit.

Some Ice Thing

  • One hand up to charge an attack. Then slams down. No attack to the sides.

Some Huge Ice Thing

  • Both hands up to charge an attack. Slams down in middle, two AoE's follow after to the side.

Slam

  • Hands up. Then slam.

Charge

  • Kneels before charging.


Fire Golem Patterns

Bowling

  • Telegraph is the right hand slamming down. The boss attempts two bowling balls from the right hand.

  • Run counterclockwise to avoid.

Slam

  • Targets a person in melee range. Can do it 3 consecutive times if the target stays in melee range.

  • AoEs appear after every slam.

King Kong

  • Slams chest, then runs forward.

Lunge

  • Roars then lunges.

Swipe

Throw


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